This is my favorite pair of contrasting examples, showcasing genuinely funny video game writing with horribly unfunny writing:
Gold (some Nier: Automata spoilers)
Garbage
Notice what Nier: Automata does: it allows the comedy to flow naturally, as a believable consequence of the Odd Couple pairing of anti-social rogue soldier A2 and the rules-obsessed and subtly sassy Pod 042. The characters are allowed to breathe, and actually react to what is being said, rather than desperately trying to increase their Jokes-per-Minute output.
Forspoken obviously does NONE of these things, and also note just how SIMILAR the two quipping characters are: they're both assholes with a bad case of (verbal) Diahrrrea, and they're both snarky and self-obsessed, only to slightly different degrees. The banter feels forced, the characters are both trying way too hard, and lack of confidence the writers have in their own jokes is evidenced by just how rapidly they're cycling through their material. It's very much a Quantity over Quality approach to comedy.