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Fire Emblem Fates Uncensored Patch

This is where I disagree with most people's complaint about Kamui's attitude during the Anya route. Most people have this strange idea that Kamui trust Garon, but there is nothing in the game to actually indicate this. As you mention earlier in your post, Kamui chose Anya because of his attachment to the Anya siblings. He also believe that if he can lead the Anya army with his siblings, he can stop the barbaraic acts that Anya is associated with and help them be a better nation that doesn't have to shed so much bloodshed in their conquest (this comes from his belief that their has to be good in the nation due to the kindness that he experience with his Anya siblings).

Kamui's conviction actually get challenge in the game itself at Ch. 13, where he witness the attrocity that Hans and the soldiers commit to the people of Cheve, and how his siblings do nothing to stop these barbaraic acts (out of obedience and fear of their father). In the beginning of Ch. 15, Kamui begins to question if he made the right choice in joining Anya. Then the whole Touma reveal happen in which after discovery the truth about Garon, Kamui makes the plan to reveal Garon's true form to his siblings using the Byakuya throne. Now, some people like to call this plan contrived, and question why couldn't Kamui just simply tell the siblings about Garon's true nature (ie. showing the crystal ball to them). As for that "criticism", I would simply rebutt by saying that do you honestly believe that the royal siblings, who has spent years of their lives obeying their father in his conquest out of loyalty and fear, with Marx spending that time deluding himself that his father will become better once this war end, would honestly accept his claim just like that. Absolutely not!

Therefore, Kamui takes the role of pretending to be an enforcer of Garon's will throughout the late-game of the story, while trying his best to minimize casualties in the process. For example, some people question what is the point of saving the Byakuya royal family in Ch. 18, when they can simply end the war by executing them. To that, I say do you really believe Garon is just going to leave the civilian alone once his biggest enemies (the royal family) are dealt with. No! Helping the Byakuya family in that Chapter gave Byakuya a fighting chance to protect their home, minimzing the bloodshed in the process.

There is much more that I can discuss about the story of Anya, but suffice to say, the Anya route is one of my favorite Fire Emblem stories, and I feel that so many people do not understand what exactly is the writers trying to tell with this route, and are instead viewing it based on their biases of what they think the route should be like.
Honestly, you do bring up a lot of good points, points I'd never have considered. I'm not the most analytical person around, so I tend to agree with what others say about a given work. Considering most people say Conquest is garbage from a writing standpoint, osmosis will take over at that point.

That said, I think the biggest beef people have with Conquest (and If as a whole), is that Ganz, Macbeth, and Garon are such comically evil scumbags that it takes people out of the story completely. Granted, tyrants pardoning war criminals like Ganz and doing fuck all to stop their crimes aren't unheard of (I mean, just look at modern western society right now). Another point is Anya's famine only being brought up in Birthright for some reason, when it's the reason Anya goes to war.

The big issue I have with Anya's route, though, is that chapter 15 revelation that Garon is just some slime golem, and that apparently, the only way to expose that to the Anya royals... is to conquer Byakuya and hope to the Light Dragon that the Terrible Trio don't start randomly murdering everyone in sight (y'know, because Ganz is a war criminal and would absolutely do that). It is a massive risk to take that effectively guarantees Byakuya will despise Anya for possibly the rest of time and make any attempt at making peace impossible, even if any surviving Byakuya Royals happen to go along with a possible treaty. Kamui just comes off as massively oblivious to that possibility, and you know, maybe that was the point, that it's pointless and hopeless to stop a warmongering nation from doing what it does best.

However, that doesn't stop the disconnect players are going to have with this utter milquetoast, goody-two-shoes of an AVATAR character. Kamui was meant to represent the Player, so if the player doesn't want to go along with the whole "I must conquer Byakuya, killing possibly thousands of soldiers and even civilians, in order to portray Anya as having good within itself", will go over as well as Trump warring with Iran for Israel's sake ('cause the President represents the American people, I Believe this analogy works here). I still think if Mikoto and surrounding peoples weren't directly killed by Garon's hand, (and that stupid barrier plot point didn't exist) the animosity towards Kamui's decision wouldn't be as severe.

There's also the fact that Revelation completely destroys any and all sense of story and worldbuilding, so if we ignore Revelation, then I feel a lot more accepting of Anya's story.
 
The big issue I have with Anya's route, though, is that chapter 15 revelation that Garon is just some slime golem, and that apparently, the only way to expose that to the Anya royals... is to conquer Byakuya and hope to the Light Dragon that the Terrible Trio don't start randomly murdering everyone in sight (y'know, because Ganz is a war criminal and would absolutely do that). It is a massive risk to take that effectively guarantees Byakuya will despise Anya for possibly the rest of time and make any attempt at making peace impossible, even if any surviving Byakuya Royals happen to go along with a possible treaty. Kamui just comes off as massively oblivious to that possibility, and you know, maybe that was the point, that it's pointless and hopeless to stop a warmongering nation from doing what it does best.
That's why the throne is ultimately a copeout. If we are going to side with Anya, the 'glory-seeking conquerors' than the devs should let us follow in that path. Not basically do the same thing as the Byakuya path of 'defeat the evil king.' The Anya route ultimately falls flat for me, because Aqua has absolutely no qualms with the family THAT RAISED HER being potentially killed. There are millions of better ways for Aqua to be written in this route, and way better ways to ultilize the Byakuyan throne. For example, it would have been a better twist if she was a spy relying information via Suzukaze and telling them about their plan to expose Garon via the throne. With Lilith's pocket dimension(because it exists in canon), it would easy to hide the Byakuyan siblings from Garon and fake their deaths. Of course, that's assuming they would go through with the plan in the first place.

Having Aqua playable on this route was not handled well. At the end of the day, it would have been more emotional if we had to fight against her.
 
Thanks for taking the time to read through my counterargument! Though you seem to understood the points that I was trying to make, it seems that the story still falls flat in your eyes, due to not agreeing with how they approach the route as a whole. I understand that sentiment. Personally, @Ohdeargods, I see the two routes as representing Kamui's internal conflict. To follow your ideals of justice while sacrificing your bond with your family (Byakuya) or to abandon your ideals for the sake of protecting your family (Anya). Revelation, therefore, represent Kamui's refusal to sacrifice one or the other. That is what I believe to be the main intent to FE if's narrative, and the story resonated with me because of it.

I will say, though, that I feel the mai. Reason why most people did not got that point across was due to the game's marketing. I strongly believe that Kamui should have never been made as an Avatar, and the only reason why they made him that is because of the sucess of of Awakening. If you treat Kamui as a FE lord and try to see the conflict through his perspective and not inserting your perspective into the mix as an Avatar then it become easier to comprehend the story.

Another issue with the marketing, was the whole "Fight for your blood-sibling" angle that they try to sell with the Byakuya route. Not only is the blood-related siblings not true in the narrative, but like I mentioned earlier the reason why Kamui choose Byakuya was because he couldn't stand the atrocities that Garon committed (his ideals). This is the one thing that I wish the Byakuya story emphasize in the game. Instead of making the fact that you can S-support your siblings visible in the start of the game, have it where Ryouma reveals to Kamui the truth about his bloodline (this could be in the cutscene after the Wolfskin map). There, you can have Kamui assert the real reason why he join Byakuya.

Apologize for all the rambling! I just really enjoy Kamui as a character and this stems from my initial experience of being misled to thinking that this game's story was trash due to the vocal consensus in the FE community (like you mentioned earlier). It wasn't until I started to discover analysis and written posts, from story analyzers (who are for more literate than most of the FE community), that examine the story for what it is, that my perspective to the narrative change. If you are interested, I can share a well-written essay that details Kamui's journey in both Anya and Byakuya.

Also @Tama-chan, although your idea of an alternative way to handle Aqua in Anya seems interesting, I feel that this stem from a misunderstanding on what Aqua's character is actually about. I don't blame you though. Aqua is a character shrouded in mystery who doesn't reveal her feelings and personality, unless you put in the effort to examine her supports and story moments. I can share an essay on Aqua if you are interested.
 
I was thinking about picking Aqua for my S support whenever I get to Rev since she gives off that "main girl" vibe to her that makes it feel like the canon pick. But also the devs market F.Kamui everywhere as the canon look (like in Engage and the gacha) so fuck do I know lol.
 
Not gonna go into much detail as it's been some time since I played and I may be remembering wrong, but both Conquest and Birthright (especially Conquest) are supposed to be tragic routes.

Big spoilers:
In both of them, the characters are being played around by Hidra like fools as he will eventually find a new puppet after Garon dies, and the only way to take him out and to travel to Touma dies with Aqua. Hell, when she dies in Conquest, nobody knows where she went as she never tells them she could die by using the song.

There are other things that you can criticize like the pocket dimension, the "hyperbolic time chamber" regions where you send the kids, Leon being able to teleport big groups of people in one route, the way they use Lilith, how they never explain in the main game how Awakening's characters end up there, the blood relation angle that ends up not even existing, etc...

Not liking a story doesn't mean it's bad, and I think a lot of people just can't accept that this game has a naive and innocent MC that will take decisions that will have bad or even dumb outcomes.


I was thinking about picking Aqua for my S support whenever I get to Rev since she gives off that "main girl" vibe to her that makes it feel like the canon pick. But also the devs market F.Kamui everywhere as the canon look (like in Engage and the gacha) so fuck do I know lol.
Well, you're gonna find out something funny about Aqua in Revelations :shinobu_kaka:
 
I was thinking about picking Aqua for my S support whenever I get to Rev since she gives off that "main girl" vibe to her that makes it feel like the canon pick. But also the devs market F.Kamui everywhere as the canon look (like in Engage and the gacha) so fuck do I know lol.
You can use mods to allow yuri. Not sure how many files you'd need to delete from the "Gay Fates" mod to just get what you want, but her support for Revelations would be in \romfs\m\@U\ アクア透_プレイヤー女.bin.lz, so you definitely need that. I am also unsure how well the fanwritten support meshes with the uncensor, as the fanwritten supports are written based on Treehouse's localisation, and I believe using the mod would also replace the C-A with the Treehouse version.

I am going to do some experimenting on this end.
 
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Not gonna go into much detail as it's been some time since I played and I may be remembering wrong, but both Conquest and Birthright (especially Conquest) are supposed to be tragic routes.

Big spoilers:
In both of them, the characters are being played around by Hidra like fools as he will eventually find a new puppet after Garon dies, and the only way to take him out and to travel to Touma dies with Aqua. Hell, when she dies in Conquest, nobody knows where she went as she never tells them she could die by using the song.

There are other things that you can criticize like the pocket dimension, the "hyperbolic time chamber" regions where you send the kids, Leon being able to teleport big groups of people in one route, the way they use Lilith, how they never explain in the main game how Awakening's characters end up there, the blood relation angle that ends up not even existing, etc...

Not liking a story doesn't mean it's bad, and I think a lot of people just can't accept that this game has a naive and innocent MC that will take decisions that will have bad or even dumb outcomes.



Well, you're gonna find out something funny about Aqua in Revelations :shinobu_kaka:

The interesting point that you make about both routes endings is that
Hydra's plan to invade the kingdom with another puppet is rendered null and void thanks to the events of the Heir of Fate DLC destroying him permanently in all alternate worlds, so in a way each route can be considered a canon ending, which is nice if you prefer one route over the other.
 
You can use mods to allow yuri. Not sure how many files you'd need to delete from the "Gay Fates" mod to just get what you want, but her support for Revelations would be in \romfs\m\@U\ アクア透_プレイヤー女.bin.lz, so you definitely need that. I am also unsure how well the fanwritten support meshes with the uncensor, as the fanwritten supports are written based on Treehouse's localisation, and I believe using the mod would also replace the C-A with the Treehouse version.

I am going to do some experimenting on this end.
Thanks, I'm not really interested though. Maybe someone else will find it useful.
 
Honestly, you do bring up a lot of good points, points I'd never have considered. I'm not the most analytical person around, so I tend to agree with what others say about a given work. Considering most people say Conquest is garbage from a writing standpoint, osmosis will take over at that point.

That said, I think the biggest beef people have with Conquest (and If as a whole), is that Ganz, Macbeth, and Garon are such comically evil scumbags that it takes people out of the story completely. Granted, tyrants pardoning war criminals like Ganz and doing fuck all to stop their crimes aren't unheard of (I mean, just look at modern western society right now). Another point is Anya's famine only being brought up in Birthright for some reason, when it's the reason Anya goes to war.

The big issue I have with Anya's route, though, is that chapter 15 revelation that Garon is just some slime golem, and that apparently, the only way to expose that to the Anya royals... is to conquer Byakuya and hope to the Light Dragon that the Terrible Trio don't start randomly murdering everyone in sight (y'know, because Ganz is a war criminal and would absolutely do that). It is a massive risk to take that effectively guarantees Byakuya will despise Anya for possibly the rest of time and make any attempt at making peace impossible, even if any surviving Byakuya Royals happen to go along with a possible treaty. Kamui just comes off as massively oblivious to that possibility, and you know, maybe that was the point, that it's pointless and hopeless to stop a warmongering nation from doing what it does best.

However, that doesn't stop the disconnect players are going to have with this utter milquetoast, goody-two-shoes of an AVATAR character. Kamui was meant to represent the Player, so if the player doesn't want to go along with the whole "I must conquer Byakuya, killing possibly thousands of soldiers and even civilians, in order to portray Anya as having good within itself", will go over as well as Trump warring with Iran for Israel's sake ('cause the President represents the American people, I Believe this analogy works here). I still think if Mikoto and surrounding peoples weren't directly killed by Garon's hand, (and that stupid barrier plot point didn't exist) the animosity towards Kamui's decision wouldn't be as severe.

There's also the fact that Revelation completely destroys any and all sense of story and worldbuilding, so if we ignore Revelation, then I feel a lot more accepting of Anya's story.
I personally think that Der Langrisser handled its empire route much better than Fire Emblem if handled it. The protagonist of Der Langrisser had a much better motivation for choosing the empire route if the player chooses to go that route.
 
Thanks for taking the time to read through my counterargument! Though you seem to understood the points that I was trying to make, it seems that the story still falls flat in your eyes, due to not agreeing with how they approach the route as a whole. I understand that sentiment. Personally, @Ohdeargods, I see the two routes as representing Kamui's internal conflict. To follow your ideals of justice while sacrificing your bond with your family (Byakuya) or to abandon your ideals for the sake of protecting your family (Anya). Revelation, therefore, represent Kamui's refusal to sacrifice one or the other. That is what I believe to be the main intent to FE if's narrative, and the story resonated with me because of it.
That part about internal conflict and choosing between the Family whom raised you or your "True" Family was a big selling point for me as well. The big problem for me, however, was the lead-up to that point: having that internal conflict be predicated on Garon being Evil kills a lot of the complexity of that decision. If it weren't for killing Mikoto, Kamui would have no real reason to join Byakuya's side. If Mikoto stuck around for the whole game, and knowing Kamui is firmly anti-war, perhaps that alone would justify taking Byakuya's side. Hell, you could even write it that the explosion wasn't caused by Anya at all, and was merely fingered as the scapegoat by a certain Serpent to justify war. Anyway, my point is that the conflict being so black-and-white is why the story falls apart for me. Written as it is, the decision works for Byakuya's route, but not Anya's.
Apologize for all the rambling! I just really enjoy Kamui as a character and this stems from my initial experience of being misled to thinking that this game's story was trash due to the vocal consensus in the FE community (like you mentioned earlier). It wasn't until I started to discover analysis and written posts, from story analyzers (who are for more literate than most of the FE community), that examine the story for what it is, that my perspective to the narrative change. If you are interested, I can share a well-written essay that details Kamui's journey in both Anya and Byakuya.
Honestly, Kamui's character isn't even an issue for me. He reacts pretty underdstandably to everything that goes on, especially in Birthright. It's all the plot contrivances that happen around Him (Anya ch. 15, mainly), that make Him appear far weaker than He really is. In spite of my criticisms of Conquest, that final act is still probably my favorite part of the game, period. There's this air that you're doing something wrong, the pain and tragedy that you know is going to happen, but you can't stop it, and can't turn away from it. Those final maps being scored by "A dark fall" is the icing on the cake. Going to keep it spoiler free, but I love chapter 27's atmosphere, and the music that plays within is by far my favorite in the game.

It's honestly refreshing to see someone make the case that If is well-written, even if I disagree.

Ultimately, my favorite game in the series is Shadows of Valentia, because, in my opinion, it did what If tried to do, and did it right, by portraying the "plentiful Kingdom" in a more negative light, while still making Rigel the aggressor and making it clear there needed to be balance, along with some solidly written villains.
Not gonna go into much detail as it's been some time since I played and I may be remembering wrong, but both Conquest and Birthright (especially Conquest) are supposed to be tragic routes.
They definitely are, and it's one of my favorite aspects of the two routes. I just wish the tragedy didn't feel contrived, especially in Birthright.
The Anya route ultimately falls flat for me, because Aqua has absolutely no qualms with the family THAT RAISED HER being potentially killed. There are millions of better ways for Aqua to be written in this route, and way better ways to ultilize the Byakuyan throne. For example, it would have been a better twist if she was a spy relying information via Suzukaze and telling them about their plan to expose Garon via the throne. With Lilith's pocket dimension(because it exists in canon), it would easy to hide the Byakuyan siblings from Garon and fake their deaths. Of course, that's assuming they would go through with the plan in the first place.
Perhaps it's because I played Conquest only once (10 years ago), but I honestly forget what Aqua even DOES in that route, beyond the crystal of plot bullshit that justifies the second half of the game. So, perhaps my grievances with the plot lie mainly with Her. I think, ultimately, they needed a reason to have your dancer be present in Conquest and didn't think about the implications of fighting Her siblings (putting Her in the same boat of squandered moral dilemma as Kamui,I suppose).


It's funny, at the end of the day, that If still has all this back-and-forth 10 years later, when, despite using similar plot beats, Engage just can't command the same level of discussion (we all know why, but it's still funny).
 
I think, ultimately, they needed a reason to have your dancer be present in Conquest and didn't think about the implications of fighting Her siblings (putting Her in the same boat of squandered moral dilemma as Kamui,I suppose).
Solution: Make another dancer exclusive to the Anya route(Like the purple haired girl Lala in the Byakuya route). Problem solved.
 
Solution: Make another dancer exclusive to the Anya route(Like the purple haired girl Lala in the Byakuya route). Problem solved.
That was my exact thought as I wrote that. Like, you made this unique character design for this disquise plot that ultimately falls through, then we never see Her again. Hell, given in Conquest Garon tries to murder every singer in the opera house, Kamui could try to protect Her, and She joins the Team as thanks. Kamui could even make up a reason to spare Her after the chapter (cuz She helped fend off Byakuya). This, of course, would mean you don't unlock a dancer till the halfway point (good luck Conquest early game, especially ch. 10 and 13), but considering Birthright waits until after ch. 19 to unlock the Yato's upgrade, it's just as well.
 
Some things I remembered to notice:
Lutz's wyvern is inconsistently named Michalis instead of Michelle
Foleo's arena victory line displays his defeat line instead
Some DLC item names aren't translated (skill books of Vanguard class that drop from the Elincia siege map and master seals for Vanguard, Great Lord and Lodestar). The skills themselves are translated so it's not a big deal though.
Also holy fuck I hope whoever designed Marx's son's paralogue gets cancer.
 
Now there seems to be a mod called Re-Fates that addresses many of the convoluted plot points of Fire Emblem if (https://gamebanana.com/mods/510547), and even adds some additional gameplay features. Unfortunately, it uses the localization as the base, and the creator decided to not make Soleil's support conversations faithful to the Japanese version out of fear of being called "problematic" or "homophobic".

Likely a product of GameBanana's modding scene being very Tumblr-adjacent. Odd, since video game modding is supposed to be Libertarian in nature.
 
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Some things I remembered to notice:
Lutz's wyvern is inconsistently named Michalis instead of Michelle
This one is known, I've been postponing fixing this for some reason I can't remember.
Foleo's arena victory line displays his defeat line instead
I'll look into it.
Some DLC item names aren't translated (skill books of Vanguard class that drop from the Elincia siege map and master seals for Vanguard, Great Lord and Lodestar). The skills themselves are translated so it's not a big deal though.
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This is translated on my end. Are you playing on emulator or on a 3DS?
 
This one is known, I've been postponing fixing this for some reason I can't remember.

I'll look into it.

View attachment 29461
This is translated on my end. Are you playing on emulator or on a 3DS?
I play on Citra. Well if it works on newer emulators then I guess there's no issue.
Also another thing, idk if it's related to translation or not. I remember on Byakuya route that when you meet Ganz he calls himself the captain of the imperial guard. I thought Anya is a kingdom? When did it become an empire?
Edit: Actually I am not sure if I'm misremembering imperial with royal it's been a couple weeks since then, but maybe check it anyway if it's not too much hassle.
 
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I play on Citra. Well if it works on newer emulators then I guess there's no issue.
Also another thing, idk if it's related to translation or not. I remember on Byakuya route that when you meet Ganz he calls himself the captain of the imperial guard. I thought Anya is a kingdom? When did it become an empire?
Edit: Actually I am not sure if I'm misremembering imperial with royal it's been a couple weeks since then, but maybe check it anyway if it's not too much hassle.
The emulator shouldn't matter, did you play with older versions of the patch? There's some data from the DLC that is saved and never updates until you manually remove it.
 
The emulator shouldn't matter, did you play with older versions of the patch? There's some data from the DLC that is saved and never updates until you manually remove it.
No, I grabbed the latest one on a clean first-time install. Btw DLC chapter names in Dragon Gate are not TL'd either for me, though again it's not a big deal since the DLC themselves are.
 
I play on Citra. Well if it works on newer emulators then I guess there's no issue.
Also another thing, idk if it's related to translation or not. I remember on Byakuya route that when you meet Ganz he calls himself the captain of the imperial guard. I thought Anya is a kingdom? When did it become an empire?
Edit: Actually I am not sure if I'm misremembering imperial with royal it's been a couple weeks since then, but maybe check it anyway if it's not too much hassle.
You should try using Azahar. It's newer than Citra. They also got Asynchronous Shading to finally work a few months ago (though only with the Japanese version, aka the version that this mod uses. The localized versions still have serious graphical issues with Asynchronous Shading).
 
Anya route done, was super fun early on but really became a drag later, though that's an issue with all FEs. Chapter 10 was peak FE, comparable to Engage gameplay-wise.
Now to play the last route so I can backread whatever you guys wrote for the past couple pages. Time to minmax the shit out of Kamui and Aqua since we'll have 2 kids instead of the usual 1.
 
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