Discussion Ys IX: Monstrum Nox Writeup

Christi Junior

varishangout.com
Regular
ys-ix.png


Having started playing Ys X recently, I thought I might as well share my old writeup of the previous game in the series.

The last game I finished in 2021 was Ys IX: Monstrum Nox, and it was honestly one of the best games I played all year. I definitely regret waiting so long to get the game, especially since I loved Ys VIII so much, but I really assumed (based on reviews) that VIII was something of an outlier for the series. But no, Ys IX is right up there with VIII, modern Ys games really are this friggin' good apparently.

One of the things I really loved about Monstrum Nox was the exploration - it has some of the most fun exploration I've encountered in any JRPG, not only boasting huge open areas filled with stuff to find and collect, but perhaps more surprisingly, also giving you some really awesome movement options: The ability to basically hookshot/teleport to all sorts of strategic spots close by, like rooftops and spires, which lets you zip around the prison city of Balduq super quickly, and you also get the ability to outright run up walls surprisingly early, giving you an amazing sense of freedom. Additionally, you get the ability to fly/glide across shorter distances from high up, comparable to the paraglider in BotW. And yes, abilities like these can very much be chained together to access even more locations.

The story was quite good too, the main plot centered around Adol being cursed/blessed with special powers at the price of being trapped forever in Balduq, forced to fight against these shadowy monsters in something called the Grimwald Nox, and forming relationships with other people in similar situations (the Monstrums) to find a way to break the curse being quite compelling in its own right. At the same time there are various tantalizing mysteries that soon emerge, and which make you that much more interested in seeing just what comes next. The story still isn't as good as in Ys VIII (and quite frankly I never expected anything to match the beautiful and tragic backstory of Dana and Eternia anyway), and for a long time it's quite formulaic (each new chapter basically being dedicated to you befriending a new Monstrum character and helping him or her out until your party is complete), but nonetheless very enjoyable and satisfying on the whole.

I also really liked the Monstrum Nox party. While the game lacked one single Standout character like Dana in Ys VIII, I felt the main party was actually overall stronger this time around (though I'm sure many on the Fediverse and Varis will bemoan the lack of a Loli rep), with great chemistry between the party members. I especially enjoyed Hawk being a fucking edgelord, and frequently scandalizing the other characters. Doll basically acting like an emotionless, analytical robot that gradually becomes more human-like was also really neat.

Combat was fun too, not the deepest from what I can tell, and you really should play the game on Hard mode or higher to get some actual challenge, but the different characters are all fun to use, quite unique, and get plenty of different attacks that you can play around with. Some bosses also force you to use your special Monstrum abilities, normally just used for exploration, in order to beat them, which is a nice change of pace and helps make those boss battles more strategical.
 

Christi Junior

varishangout.com
Regular
WhiteCat.png


The few problems I do have with this game are mainly technical or related to lack of overall polish: It's far from the prettiest game out there, and it doesn't run very well on the Switch, far worse than Ys VIII (though it does at least look a fair bit better than that game, I actually revisited it after completing Monstrum Nox and was kinda taken aback by how much worse Lacrimosa of Dana was graphically). Plenty of areas, especially more confined dungeons, do run fine, but big and busy areas certainly don't, and certain boss attacks and enemy mobs can absolutely tank the framerate. Some Monstrum abilities can also feel kinda janky to use, including running up walls and even double jumps occasionally. But those are hardly major issues.

In terms of Based Morality, I'd say this game is a +1/-1. The only objectionable content I recall was a somewhat major supporting character being a homosexual, but while he's quite flamboyant, he's not nearly as in-your-face about his preferences as one might have feared. The fanservice is also nerfed compared to Ys VIII, though to be fair, an island with a hot and humid climate does lend itself better to skimpy outfits and swimsuits than a prison city. Also, as I mentioned before, no Loli party member this time, though the 16 year old White Cat is quite flat and petite, and there are again a lot of really cute girls in this game - including one lady so busty that it actually counts as foreshadowing, believe it or not. Continuing with the positives, the game features a pretty remarkable plot point about how handouts to the poor actually breeds indolence and a sense of entitlement, with no real concessions being made to make the Bernie Bros less uncomfortable. Moreover, the Church is portrayed quite favorably. On the whole though, this is hardly a very political or agenda-pushing game, and I feel the +1/-1 Based Morality score is something of a no-brainer.

Overall, the modern Ys games "get it" the way few JRPGs except Xenoblade do. These games basically have everything I look for in a JPRG: A good, epic story and memorable characters, nice character designs, great exploration, a beautiful soundtrack, excellent quality of life features (like lots of quick travel points and the ability to save anywhere), fun real time combat and plenty of content without feeling padded or requiring grinding.

Indeed, Ys actually does some things better than even the Xenoblade series, like letting you switch between characters during combat (which Xenoblade didn't get around to implementing until Xenoblade 3), and having better sidequests: Many of the sidequests in Ys IX are near-main adventure quality, unlocking important NPC characters that can help you and that you can deepen your relationship with through later sidequests. The sidequests tell good stories in their own right, deepen your relationships with lots of different NPCs, and even include some unique dungeons and boss battles. A lot of the sidequests are time-sensitive and will eventually expire, but the way the game is structured very much encourages you to do the sidequests as they become available, while not outright forcing you to do them. In the end, you form a lot of meaningful bonds with a lot of characters, making the heartwarming ending where you say your goodbyes and reminisce about everything you've been through all the more meaningful.
 

salty_apollyon

varishangout.com
Regular
Patron of the Forums
oh cool i had had my eye on mostrum nox for a long time now but i never felt like wanting to actually buy it since well you know how the localization scene is right now

SPECIALLY falcom and nisa which are the guys who worked on this if om not wrong

i have to dig a bit in regards to the localization, hell maybe i'll look for a way to pirate it and patch the game if it looks that good.

speaking of ys i heard a new one came out right? think it had some nordic vibes to it
 

Christi Junior

varishangout.com
Regular
Yeah, as I mentioned in OP's opener I've recently started playing Ys X. I'm liking it so far, but it's way too early to compare to it VIII or IX in any meaningful way.
 

HYppog

varishangout.com
Regular
Finished this years ago right after YS8 and I don't like it very much. As you said, less fanservice (almost none) boring setting, characters try too hard to look cool, and gameplay felt like 80% copy paste from YS8. I'm not too thrilled about starting YSX, especially from what I see they deliberately gave that ugly black coverall for the girl MC to cover her boobs. Sorry but I prefer YS8 heroine.
 

Gridlock

varishangout.com
Ys memory of Celceta is best Ys game for me, in fact it may be one of my favorite action rpg's
I also like the console version of Ark of Napishtim that I played not too long ago because it has Crevia (The fairy girl that the pc version of the game does not have)

 

JX475

varishangout.com
Regular
Ys memory of Celceta is best Ys game for me, in fact it may be one of my favorite action rpg's
I also like the console version of Ark of Napishtim that I played not too long ago because it has Crevia (The fairy girl that the pc version of the game does not have)

Would you recommend Memory Of Celceta? Is it difficult if someone is not used to following where objectives are? Also what is the difference between Memory Of Celceta and Ocean Of Celceta Kai?

Also thanks for the review. I did purchase YS Lacrimosa, YS IX on sale. I also sadly was burned on YS X and was going to play it but right after YS X Pride was announced, so I will be waiting to see what the difference is and whether to get it or not. I do feel like Nihon Falcom is still one of the more traditional Japanese Gaming Companies that does have Bikini Outfits still and tries to deliver a grand adventure experience for those who have grown up in an older time or those who like 00's Anime.
 
Top