LMAO where is this from?View attachment 14918
Yeah very grateful for the patch. Mainly because it brings the romance back. Like Zelestia really does family zones you in localization but the patch does show its a couple/romantic thing (Like with Camilla saying you are a real family now)
Hope the next FE doesn't tries to downplay the romance like Engage tried and we go back to straight some bi supports.
Anyways the salt has been amusing as well. To think we went from Elise fucking a furry no issues in Fates to the bootyblast of Anna waiting to be a grown up to be with Alear.
Mentally ill. There is no other way to describe those guys.View attachment 14918
Yeah very grateful for the patch. Mainly because it brings the romance back. Like Zelestia really does family zones you in localization but the patch does show its a couple/romantic thing (Like with Camilla saying you are a real family now)
Hope the next FE doesn't tries to downplay the romance like Engage tried and we go back to straight some bi supports.
Anyways the salt has been amusing as well. To think we went from Elise fucking a furry no issues in Fates to the bootyblast of Anna waiting to be a grown up to be with Alear.
Uhhhhh I guess not? I mean we didn't make any changes for Cobalt...Is this mod cobalt compatible?
Nope sorry, that game can burn to a crispSo do have any plans on making a de-localization mod for Pokemon Legends Arceus?
oh boy sorry to tell you this but the tendency of nintendo is not good so i expect things to get worse.Hope the next FE doesn't tries to downplay the romance like Engage tried and we go back to straight some bi supports.
hey now this is only a small corner because we don't get enough people advertising itIt still pisses me off to no end that dishonesty is encouraged in what we consume and those who won't play along gets treated like they're literally nazi. OP's work should've been available on any modding website instead of being confined to a small corner of internet like this; it's just a faithful re-translation of the work. Instead everyone decided to bow down a whimsical demand of few who refused to admit they intentionally botched their dayjob to satisfy their childish ego.
2.0 is the latest version, so idk, maybe that number comes from the size of the patch (2.2MB)?By the way I saw a mod site (basedmod) that redditors claimed to be uncensorious hosting "uncensor patch version 2.2" for FE Engage. What's up with that?
2.0 is the latest version, so idk, maybe that number comes from the size of the patch (2.2MB)?
Btw can you link the reddit thread? I want to have some laughs
After a quick check, yes, but "No, I'm not scared. I may look like a child, but I'm an adult inside!" would be better, and that "!." at the end...Is the "No, I am not." from Anna intended?
I believe it's not about "compressed" but "bundled" files (they're 2 different things).Btw, for Cobalt, there is a migrator for mods, it is much easier to work with Cobalt because you don't need to compress files at all. As an example, for this mod there will be just .msbt files in a special directory.
Wfth the migrator you can convert this mod as it is if I've seen correctly, but I'm not 100% sure.
The migrator worked for me, and yeah, I meant bundled.I believe it's not about "compressed" but "bundled" files (they're 2 different things).
Basically this part of Cobalt wiki:After unbundling your files, you can place unbundled gamedata xmls in [Mod Name]/patches/xml/ and unbundled msbts in [Mod Name]/patches/msbt/, with the same directory structure as in fe_assets_message.
Example: bundled file cook.bytes.bundle that would be located in fe_assets_message/us/usen/cook.bytes.bundle, would be now located in /patches/msbt/us/usen/cook.bytes as an unbundled bytes file instead.
The rest of the mod retain the same filesystem. If the mod came in a romfs folder, take the rest of the contents out and place it directly in the mod's root directory (eg. the Data folder in [Mod Name]/romfs/Data/ is moved to [Mod Name]/Data/). The mod folder should now be in sd:/engage/mods/[Mod Name], where Cobalt launches the mods.
Note that is this is a different location from loading it in your atmosphere/emulator mod folder. There should not be a romfs folder .
Welp, the migrator doesn't seem to work XD, so I have to manually unbundle 336 files