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Square Enix no longer focusing on the Japanese market.

immahnoob

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starts off as a normal high school dating sim VN in modern day Japan, then you get fucking merked by some Witch/Demon/God/Truck, transported into another world and it turns into a RPG (possibly of the J variety)
:kekw: Oh shit, that's Muv-Luv all over again.
Ultima, one of the oldest RPGs that helped spawn the JRPG genre is an isekai. The hero and several of his companions are from Earth, but the games take place in another world called Britannia.
It should have a bit of gameplay on Earth while the fact that you're from Earth should bring mechanics to your gameplay.
That would be the maxim, but if we're talking purely story, we have a few isekai, just not enough to make it some kind of a dealbreaker for new games.
also: how would you make an isekai video game? not one based on an existing IP like an anime/manga/LN but a fresh IP
The same way everyone creates their own little fantasy world. :shrug:
I'm talking about the actual trope though, I don't care if it's "original" or not.
By that standard it's been done numerous times and is not notable enough to say that we need more isekai in video games.
Because you don't like it? Numerous times means what, exactly? You can probably count them on your two hands.
 

Halo

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the fact that you're from Earth should bring mechanics to your gameplay.
aka the fact you're the overpowered protagonist?
I mean that's sorta the main part of the isekai... the protagonist being the protagonist.
 

immahnoob

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aka the fact you're the overpowered protagonist?
I mean that's sorta the main part of the isekai... the protagonist being the protagonist.
It's not about being overpowered, but imagine how easy would it be to make an FPS game where you construct guns in a fantasy world to take down shit DOOM style.
 

Halo

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It's not about being overpowered, but imagine how easy would it be to make an FPS game where you construct guns in a fantasy world to take down shit DOOM style.
the easy for a company or indie dev?
the easy factor would depend how custom you want the guns you make to be tho.

A level up system from basic black powder muskets to making some sort of automatic shit would be fucking awesome tho.
or maybe even an alternative route where you make magic guns, you get more power per shot + enhancements/mana effects but sacrifice your own mana and get weaker along side it as your mana drains.
Or rather than spending mana per shot to power the gun you drop the effect and just enhance the bullet from a non-magic gun.

man... this sounds fun. this sounds like it'd be really fun.
Levelling up your person for mana/strength/health and your skills for unlocking new effects/mechanical parts.
Magic stuff needs exploring and studying from existing instructors, then combining it with knowledge of basic guns to make something fireable.
or investing fully in mechanical guns and needing to collect resources for bullets and new crafting tables (lathes, and the like for rifling or some sort of primitive automation with magic to manufacture bullets enmasse).
 

immahnoob

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the easy for a company or indie dev?
the easy factor would depend how custom you want the guns you make to be tho.

A level up system from basic black powder muskets to making some sort of automatic shit would be fucking awesome tho.
or maybe even an alternative route where you make magic guns, you get more power per shot + enhancements/mana effects but sacrifice your own mana and get weaker along side it as your mana drains.
Or rather than spending mana per shot to power the gun you drop the effect and just enhance the bullet from a non-magic gun.

man... this sounds fun. this sounds like it'd be really fun.
Levelling up your person for mana/strength/health and your skills for unlocking new effects/mechanical parts.
Magic stuff needs exploring and studying from existing instructors, then combining it with knowledge of basic guns to make something fireable.
or investing fully in mechanical guns and needing to collect resources for bullets and new crafting tables (lathes, and the like for rifling or some sort of primitive automation with magic to manufacture bullets enmasse).
When I meant "easy", I meant that "bring ideas from Earth to enhance yourself so 'isekai' isn't only a story trope is easily done", now programming it and all that shit, I mean, I have no fucking idea. :kekw:

But yeah, see? Isekai in gaming can bring you some good mechanics to work with. You could start with more melee/magic, where you're not much of a big deal, but then you start to focus on finding a way to create something like gunpowder, or even make something magical to make the weapons you loved on Earth before the feds took you down for trying to go against the government.
You could even add mechanics to stop you from getting too OP, like being noticed by the rulers if you go for too OP weaponry. Endless possibilities unfold!
Since it's an isekai, a "story" could be anything as well, even there you have endless possibilities. You've come back to life in another world, you could use your knowledge of weapons to take it over, or you could save it from whatever looming doom, who knows, am I right?
 

Halo

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You could even add mechanics to stop you from getting too OP, like being noticed by the rulers if you go for too OP weaponry. Endless possibilities unfold!
Mate I want an Isekai like the uh... How a Realist Hero Rebuilt the Kingdom.

God I want nothing more than to modernize a fantasy army with flintlock weaponry and Napoleonic tactics.
Reforming the economy with modern ideas, industrializing with magic instead of steam/coal power
Hell even do some sort of Mount and Blade like thing where you're actually working in character with everything and trying your best to influence the world.

A band of highly skilled peasants annihilating armies of career officers and mages with "innovative" tactics and then these random villages becoming massive trading powerhouses as the peasants specialize and are randomly growing more crops.

Hell your Earth background can even determine your play style.
You went to school for law/political studies? Make use of what you learned to navigate the kingdoms politics
You were a fucking farmer? Modern farming methods
You were a soldier, already covered my thoughts there

AAAAAAAAAAAAAAaaaaaaaaaaaaaaaaaaaaaaaa iwann i wann i wann i wann this game
 

immahnoob

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Mate I want an Isekai like the uh... How a Realist Hero Rebuilt the Kingdom.

God I want nothing more than to modernize a fantasy army with flintlock weaponry and Napoleonic tactics.
Reforming the economy with modern ideas, industrializing with magic instead of steam/coal power
Hell even do some sort of Mount and Blade like thing where you're actually working in character with everything and trying your best to influence the world.

A band of highly skilled peasants annihilating armies of career officers and mages with "innovative" tactics and then these random villages becoming massive trading powerhouses as the peasants specialize and are randomly growing more crops.

Hell your Earth background can even determine your play style.
You went to school for law/political studies? Make use of what you learned to navigate the kingdoms politics
You were a fucking farmer? Modern farming methods
You were a soldier, already covered my thoughts there

AAAAAAAAAAAAAAaaaaaaaaaaaaaaaaaaaaaaaa iwann i wann i wann i wann this game
*dark whispers* Do it Halo, save the gaming industry. :heh:
 

versvlees

varishangout.com
I don't see how including a "non binary" option in one of their recent games anything except westernization of Japanese games.
That binary bullshit or type A/B in the character creation screen isn't the only thing they mess with. They also remove female walking animations from franchises that used to have them. So yeah it goes beyond just a "minor" choice in the character selection screen because, you know they will have screwed with other things too.

Moreover, I expect, this kind of bullshit from pozzed Western AAA developers but I really hate it when JP ones follow suit. The whole point of JP games coming over to the West is them NOT being like Western AAA games. Now they are doing the same exact thing that turned Western AAA into trash.
 

Migi

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That binary bullshit or type A/B in the character creation screen isn't the only thing they mess with. They also remove female walking animations from franchises that used to have them. So yeah it goes beyond just a "minor" choice in the character selection screen because, you know they will have screwed with other things too.

Moreover, I expect, this kind of bullshit from pozzed Western AAA developers but I really hate it when JP ones follow suit. The whole point of JP games coming over to the West is them NOT being like Western AAA games. Now they are doing the same exact thing that turned Western AAA into trash.
The main problem lies in political activism among this newer generation that is pushing it in gaming. This pushing of wokeism by the left is being pushed now by all their left wing woke translators and localizers, and now nearly every high paying job in the industry is populated by one of those that are out of touch with reality. So eventually Japan will fall prey towards this retarded cult style left wing ideology.

Expect everything to turn into the movie idiocracy, from the entertainment to real life events.
 

Deleted User

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Because you don't like it? Numerous times means what, exactly? You can probably count them on your two hands.
No. Because the genre is still getting games, SAO continues to pump out new games every few years whereas genres like ecchi is actually dead. Hell when was the last time there was a game like Senran Kagura? When was the last time any Japanese dev made a game with sexy females in skimpy clothing? These are more of a rarity these days than isekai.

That binary bullshit or type A/B in the character creation screen isn't the only thing they mess with. They also remove female walking animations from franchises that used to have them. So yeah it goes beyond just a "minor" choice in the character selection screen because, you know they will have screwed with other things too.

Moreover, I expect, this kind of bullshit from pozzed Western AAA developers but I really hate it when JP ones follow suit. The whole point of JP games coming over to the West is them NOT being like Western AAA games. Now they are doing the same exact thing that turned Western AAA into trash.
ESG and globalism doing wonders isn't it. Erasing everything unique about a culture to replace it with some grey gender neutral sludge that appeals to no one except activists that groom kids.

The main problem lies in political activism among this newer generation that is pushing it in gaming. This pushing of wokeism by the left is being pushed now by all their left wing woke translators and localizers, and now nearly every high paying job in the industry is populated by one of those that are out of touch with reality. So eventually Japan will fall prey towards this retarded cult style left wing ideology.

Expect everything to turn into the movie idiocracy, from the entertainment to real life events.
It's also being pushed by leftists in Japan, remember how many advertising campaigns like red cross Uzaki were cancelled because feminists complained about it, so I guarantee there are leftists at these Japanese companies that are also pushing for this alongside the localizers. I got a personal example, feel free to pirate and watch Kamen Rider Black Sun and see all the woke tropes that ruined western entertainment be present in something apparently made to celebrate the series 50th anniversary.
 

immahnoob

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No. Because the genre is still getting games, SAO
Maybe some very general, bottom-of-the-barrel definition would see SAO as an isekai, and even then, SAO uses it as a "story trope".
Anyway, SAO doesn't even fit two hands.
When was the last time any Japanese dev made a game with sexy females in skimpy clothing?
DLSite exists, have fun.
Isekai games are non-existent and you're giving me this generalist type of shit as a counterexample that yes, did not have anything LATELY, but isekai doesn't have basically anything.
 

Styner

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Appearantly harvestella came out yesterday? Anyone heard anything about it from anywhere recently? All I remember is farming game with a non binary gender option and that's it.
 

Hexasheep93

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Appearantly harvestella came out yesterday? Anyone heard anything about it from anywhere recently? All I remember is farming game with a non binary gender option and that's it.
Steam reviews are mixed. They said that it has very little customization, and options and that it offers very little different from other cheaper farming sims besides the fact that is final fantasy style.

Can really comment myself since I havent played it
I
 

Mr. Suave

varishangout.com
you just realised that?
Oh no I realized this a long time ago. Greed over creativity is the mantra of big studios. You work for a company you don't work for creative minds you work for their profits. That’s why I’ve been growing more and more interested in indie games lately. Indie developers create games for a target audience. Not a paycheck. Too bad steam is just the same way.

They banned “The Key to Home” from the Steam Store just because the game's creator is known to draw lolicon, despite it being claimed to have no actual H-Scenes.

Harvestella or whatever it was called having a non-binary option makes a shit ton more sense now.
Non-binary is an actual gender so that’s not big of a deal. Complaining about that is just typical incel dribble typical of anti-intellectual retards in these communities.

What we should be worried about is SE forcing their employees to censor their creativity. That’s what Marvelous and Sony did with Kenichiro Takaki and his Senren Kagura Franchise. While I can’t find/don’t have the patience to find anything that confirms this, it’s easy to theorize that he had to outright quit his job because the company didn’t let him create what he wanted. That’s blatant creative censorship and shouldn’t be allowed.
 
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